Power Rangers Retrospective Part Five: Oh Jesus Christ

So, first things first: I’ve put a bunch of thought into what I’m going to do with this series, in light of the revelation that there are sixty episodes in the first season of this show. I really don’t feel like dedicating upwards to a year to doing Power Rangers recaps just to cover the first season. This has been fun, but I don’t care about Power Rangers that much, and it’s already starting to feel a bit samey.

So what I’m going to do is that this will be the end of me covering every episode in the series. That’s a good ten-episode retrospective, that’s not bad at all. I am, however, going to keep watching it, and I’ll come back and do recaps for episodes which strike me as particularly interesting/bad/important.

But first, we have to get through two more episodes. And oh boy. The first one is…it’s definitely a thing.

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Gaming Hot Takes: Round 1

Everyone who spends any amount of money on Steam is liable to wind up with a bunch of games they never play. I’m certainly no exception to that. And I’ve decided to turn it into a feature! Using the Wheelhaus, I’ve rolled up five games in my Steam library which I’ve never so much as touched, and given each of them half an hour of my time. I’ll play exactly half an hour of each, and write up my thoughts. The only condition on which I’ll stop early is if for whatever reason, I just can’t get the damn thing to work and 5-10 minutes of troubleshooting doesn’t solve it, in which case I’ll skip it and roll a new one.

Although I normally don’t like scored reviews, I am going to give each of these games a score on a scale from 0-5. This score reflects one thing and one thing only: how likely I am to play the game again. 0 means the game didn’t work at all, 1 means it’s shit and I’ll never touch it again, 2 means I probably won’t play it again, 3 means I might, but don’t feel strongly about it, 4 means I likely will come back to it, and 5 means it’s awesome and I plan to complete it.

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Scorpion: Ethernet Cables on a Plane

We interrupt your regularly scheduled Power Rangers to bring you something truly special. My friend forced me to watch this, and now I feel obligated to share it with you as well, so that you too can comprehend my suffering. For your consideration, I present the dumbest thing I’ve watched this year: the first episode of Scorpion.

No, uh.


Right, that one. Although actually, that first one feels thematically appropriate.

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In Defense of Tomb Raider’s Quick Time Events

The Tomb Raider reboot from 2013 was fairly controversial for a couple of different reasons, many of which will be familiar to anyone who’s ever read internet commentary about any reboot of a classic games franchise, no matter how well-made. There were two major points of criticism that rang fairly true, though: the game has massive ludonarrative dissonance (I’ll explain what that means in a moment), and the game has too many damn quick time events.

I’m not interested in defending the game from the first charge, because it is a real problem. But I do take exception with the second one, because not only are there fewer QTEs than most people think, the game actually uses them in an interesting way to reinforce Lara’s growth throughout the game.

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